Re: dynloader.h missing in prebuilt package for Windows?

From: Michael Paquier <michael(dot)paquier(at)gmail(dot)com>
To: Chapman Flack <chap(at)anastigmatix(dot)net>
Cc: Bruce Momjian <bruce(at)momjian(dot)us>, Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us>, Robert Haas <robertmhaas(at)gmail(dot)com>, "Olson, Ken" <Ken(dot)Olson(at)pega(dot)com>, PostgreSQL Hackers <pgsql-hackers(at)postgresql(dot)org>
Subject: Re: dynloader.h missing in prebuilt package for Windows?
Date: 2016-01-05 22:46:38
Message-ID: CAB7nPqTAHR006CjkC44BBDmaftHLq2gZLML9ky+Q1VDgt4TZVA@mail.gmail.com
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On Tue, Jan 5, 2016 at 11:24 PM, Chapman Flack <chap(at)anastigmatix(dot)net> wrote:
> On 01/05/2016 09:18 AM, Chapman Flack wrote:
>> On 01/05/2016 12:53 AM, Michael Paquier wrote:
>>
>>> That's not a mandatory fix, but I think we had better do it. As long
>>> as dynloader.h is copied in include/, there is no need to keep the
>>> tweak of dfmgr.c to include the definitions those routines.
>>
>> Looking at what you changed, all becomes clear. :)
>
> Out of curiosity, what happens (or what is supposed to happen)
> to port/dynloader/<os-specific>.c ?

For other platforms that go through ./configure, this file is
similarly copied as src/include/dynloader.h. MSVC is a special case..
--
Michael

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