On Fri, May 22, 2026 at 05:41:03PM +0900, JoongHyuk Shin wrote:
> This patch addresses the opposite,
> deadlock_timeout does fire, but LockBufferForCleanup loops back and re-arms
> it, so the signal repeats once per second.
Right. I don't really see why this should be backpatched. One
argument would be more consistency of this area of the code across all
the stable branches, but the argument is kind of moot as this does not
fix a problem, just improves a bit what we have.
--
Michael