| From: | "Dann Corbit" <DCorbit(at)connx(dot)com> | 
|---|---|
| To: | "Tom Lane" <tgl(at)sss(dot)pgh(dot)pa(dot)us> | 
| Cc: | "Bruno Wolff III" <bruno(at)wolff(dot)to>, "Paul Tillotson" <pntil(at)shentel(dot)net>, <pgsql-general(at)postgresql(dot)org> | 
| Subject: | Re: Arbitrary precision modulo operation | 
| Date: | 2004-04-29 18:43:12 | 
| Message-ID: | D90A5A6C612A39408103E6ECDD77B829408D6F@voyager.corporate.connx.com | 
| Views: | Whole Thread | Raw Message | Download mbox | Resend email | 
| Thread: | |
| Lists: | pgsql-general | 
> -----Original Message-----
> From: Tom Lane [mailto:tgl(at)sss(dot)pgh(dot)pa(dot)us] 
> Sent: Wednesday, April 28, 2004 9:14 PM
> To: Dann Corbit
> Cc: Bruno Wolff III; Paul Tillotson; pgsql-general(at)postgresql(dot)org
> Subject: Re: [GENERAL] Arbitrary precision modulo operation 
> 
> 
> "Dann Corbit" <DCorbit(at)connx(dot)com> writes:
> > I would suggest computation in sufficient digits of 
> accuracy to get a 
> > correct answer.
> 
> Fine.  How many is that, exactly?
Here is what I would suggest:
Using the outline I proposed before (starting with a floating point
divide of DBL_DIG digits of precision), keep doubling the precision
until the precision is 5 digits larger than either operand.  If the last
doubling makes the precision larger (quite likely) simply reduce it to
the smaller margin.
Something like this (pseudocode):
numeric          divide(numeric x, numeric y)
{
    /* double starting estimate of quotient*/
    numeric y1 = 1.0 / y::double;
    numeric two = 2:numeric;
    /* Need to collect the maximal precision of either operand */
    total_precision = get_max_precision(x,y);
    y1 *= (two - y * y1); /* use numeric 30 math or total precision+5
whichever is less */
    if (total_precision <= 25) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use numeric 60 math or total precision+5
whichever is less */
    if (total_precision <= 50) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use numeric 120 math or total precision+5
whichever is less */
    if (total_precision <= 110) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use numeric 240 math or total precision+5
whichever is less */
    if (total_precision <= 230) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use numeric 480 math or total precision+5
whichever is less */
    if (total_precision <= 470) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use numeric 960 math or total precision+5
whichever is less */
    if (total_precision <= 950) return x*y; /* correctly rounded -->
banker's rounding? */   
    y1 *= (two - y * y1); /* use maximum precision math or total
precision+5 whichever is less */       
    return x*y;
}
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