Re: logical decoding : exceeded maxAllocatedDescs for .spill files

From: Thomas Munro <thomas(dot)munro(at)gmail(dot)com>
To: Juan José Santamaría Flecha <juanjo(dot)santamaria(at)gmail(dot)com>
Cc: Amit Khandekar <amitdkhan(dot)pg(at)gmail(dot)com>, Amit Kapila <amit(dot)kapila16(at)gmail(dot)com>, Andres Freund <andres(at)anarazel(dot)de>, Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us>, Robert Haas <robertmhaas(at)gmail(dot)com>, Tomas Vondra <tomas(dot)vondra(at)2ndquadrant(dot)com>, Alvaro Herrera from 2ndQuadrant <alvherre(at)alvh(dot)no-ip(dot)org>, PostgreSQL Hackers <pgsql-hackers(at)lists(dot)postgresql(dot)org>
Subject: Re: logical decoding : exceeded maxAllocatedDescs for .spill files
Date: 2019-11-19 19:34:39
Message-ID: CA+hUKGLjAH8DSKQD3VenyK6gPFy8myVubhvEo1Gyc8ctViYLqQ@mail.gmail.com
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On Wed, Nov 20, 2019 at 7:58 AM Thomas Munro <thomas(dot)munro(at)gmail(dot)com> wrote:
> On Wed, Nov 20, 2019 at 1:14 AM Juan José Santamaría Flecha
> > https://devblogs.microsoft.com/oldnewthing/20150121-00/?p=44863
>
> !?!

One thing I don't understand (besides, apparently, the documentation):
how did this problem escape detection by check-world for such a long
time? Surely we expect to hit the end of various temporary files in
various tests. Is it intermittent, or dependent on Windows version,
or something like that?

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