Re: Broken build on macOS (Universal / Intel): cpuid instruction not available

From: Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us>
To: Tobias Bussmann <t(dot)bussmann(at)gmx(dot)net>
Cc: John Naylor <johncnaylorls(at)gmail(dot)com>, Lukas Fittl <lukas(at)fittl(dot)com>, Jakob Egger <jakob(at)eggerapps(dot)at>, pgsql-hackers <pgsql-hackers(at)postgresql(dot)org>, Andres Freund <andres(at)anarazel(dot)de>, Sandeep Thakkar <sandeep(dot)thakkar(at)enterprisedb(dot)com>
Subject: Re: Broken build on macOS (Universal / Intel): cpuid instruction not available
Date: 2026-06-02 16:24:41
Message-ID: 2931791.1780417481@sss.pgh.pa.us
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Tobias Bussmann <t(dot)bussmann(at)gmx(dot)net> writes:
> I wasn't intending to say that. I was rather wondering if it would be worth to test doing two independent builds and lipo all the binaries and libraries together manually to construct a proper optimised universal build.

Probably that could be done, but again it seems like an awful lot of
work to expend on a build situation that won't be interesting for very
much longer. (I do realize that Apple might someday resurrect all
this for YA hardware changeover, but surely that's not going to be
anytime soon. So I think we have more-pressing things to do.)

regards, tom lane

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