When EN_Destructor is called it searches through the connection array
and destroys any connections which belong that environment. Unfortunately
it doesn't NULL out the connection array entry afterwards so a future
call to EN_Destructor can wind up trying to destroy that connection
again if another environment has been allocated at the same address.
Also, shouldn't EN_Destructor hold the CONNS critical section while it
is playing with the connection array?
The attached patch fixes both of these issues and seems to have fixed
the crashes I was observing.
Tom Hughes (thh(at)cyberscience(dot)com)
Software Engineer, Cyberscience Corporation
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