Tom Lane wrote:
> Sooner or later we ought to try to implement true fixed-point
> arbitrary-precision numeric data types per the SQL spec. That'll be
> a lot slower than hardware float math, but its roundoff properties will
> be less surprising to novices.
I think the string math done in bc(1) could be a good point
to start from. In the old version (1.3 if I remember right)
of the minix sources (yepp - still have them), there are the
algorithm's to get sine, logarithm and the like in any
precision as bc functions. Internally, only the four base
operations, (think think) pow() and sqrt() are implemented in
C. Anything else is done with them on the higher level.
We need to define what the precision of a result should be,
if it is not assigned to a column (where the precision can be
the atttypmod). Is there any standard defined for? If not,
what about this:
Internal representation holds different precision for DISPLAY
On any operation, the DISPLAY precision is set to the higher
of the two operands.
On add/subtract, the CALC precision becomes the higher of the
On multiply, the CALC precision is adjusted to hold the exact
result up to a (variable settable?) maximum.
On divide, the CALC precision is set to max and after it to
the number of used digits.
If the result get's assigned to an attribute, it is rounded
to it's atttypmod and both precisions set to that.
The types output function rounds it to the DISPLAY precision.
The input function sets both precisions to the number of
digits present after decimal point.
Needless to say that there will be special functions to round
explicitly and set the precisions.
# It's easier to get forgiveness for being wrong than for being right. #
# Let's break this rule - forgive me. #
#======================================== jwieck(at)debis(dot)com (Jan Wieck) #
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