> -----Original Message-----
> From: Jean-Michel POURE [mailto:jm(dot)poure(at)freesurf(dot)fr]
> Sent: 28 March 2002 07:19
> To: pgadmin-hackers(at)postgresql(dot)org
> Cc: 'boylesa(at)roselink(dot)co(dot)uk'; Justin Clift; Dave Page
> Subject: Re: [pgadmin-hackers] The future of pgAdmin II...
> > To be honest, Python is the only one of those I've heard of. Do you
> > know any good sites I could look at or should I just use Google?
> Dear all,
> 1) WxWindows
> 2) WxPython
> 3) GUI
> http://www.roebling.de/default.html (10 user licence = 399
> EUR) http://www.mema.ucl.ac.be/~rolinsky/xrced/
> http://wxworkshop.sourceforge.net http://wxstudio.sourceforge.net
> 4) http://www.roebling.de/info.html
Hmm, does look good. I especially liked the Matrix Sizer on the wxworkshop
> ........ Begin of extract
> wxDesigner is a tool written to make creating dialogs for
> wxWindows based
> programs easy and fast.
> wxWindows is a cross-platform toolkit and it thus cannot make
> use of native
> resource formats as they typically exist for many platforms.
> For that reason,
> wxWindows has been optimized over time to make writing
> dialogs by hand as
> easy as possible, but this approach has limitations as soon
> as dialogs reach
> a certain complexity. Even without the inevitable number of
> typos, writing
> nice looking dialogs is a hassle and reordering the items in
> a dialog often
> amounts to rewriting the dialog from scratch. In addtion to
> being quite some
> work, writing dialogs also requires a profound and exact
> knowledge of the
> syntax used for creating and positioning dialog items.
> Another problem when writing dialogs using the wxWindows
> library is that some
> users might want to make use of the RAD features of the
> Python bindings
> during development, but create a native binary using C++ at
> the end. This
> would entail rewriting (or at least reediting considerably)
> all dialog
> related code. [...]
> ........ End of extract
> Does it mean we can develop a visual application in an
> interpreted language
> using Python bindings .. and obtain a native compiled binary
> in the end?
I took it to mean that's exactly what you don't get.
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