I've just solved a problem with referencing magic blocks in plugins.
I can't see anything documented on this and I suspect others have seen
While compiling with PGXS, the OBJS line said
OBJS = modulename.so
which then gave the error
ERROR: .... missing magic block
By changing the OBJS line to this
OBJS = modulename.o
then no error was received and it all works.
TFM just says "list objects files in OBJS".
It's a minor docs issue, but if y'all agree then we should add a few
more lines of wisdom in this area.
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|Subject: Re: Magic Blocks |
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