Robert Haas <robertmhaas(at)gmail(dot)com> wrote:
> Well, then Tom's idea of using a random number seems pretty solid no
> matter how you slice it. Maybe a UUID.
A random number is looking like the best option. I'm not sure why I'd
want to generate a perfectly good 128 bit random number and then throw
away six of the bits to dress it up as a UUID, though. Do the
libraries for that do enough to introduce entropy to compensate for
the lost bits? Any other benefit I'm missing?
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